Technical Issues · SOURCE-VERIFIED FILE
No More Room in Hell 2 System Requirements
The official Steam requirements list Windows 10 64-bit, 12 GB RAM, DirectX 12, 35 GB storage, broadband internet, and a GTX 1650 or RX 570 minimum GPU.
SOURCE REVIEW · AUGUST 2026
Minimum PC requirements
The supplied official Steam page lists a 64-bit processor and operating system, Windows 10 64-bit, an Intel Core i5-6600 or Ryzen 3 1200, and 12 GB of RAM for minimum requirements. It lists a GeForce GTX 1650 with 4 GB, Radeon RX 570 with 4 GB, or Intel Arc 580 for graphics. It also requires DirectX 12, a broadband internet connection, and 35 GB of available storage.
The same page gives a target of 1080p at 30 Hz on Low graphics settings with Performance Super Sampling for the minimum configuration. That is a target description from the official store, not a promise that every machine with one listed part will behave identically. Background applications, drivers, cooling, and later updates can still affect a real session.
Recommended PC requirements
The official recommended list keeps Windows 10 64-bit, DirectX 12, broadband internet, and 35 GB of storage. It raises the processor to a Core i7-10700K or Ryzen 5 5500GT and the memory requirement to 16 GB RAM. The graphics choices are a GeForce RTX 2070 with 8 GB or Radeon RX 5700 XT with 8 GB.
The store page describes the recommended target as 1080p at 60 Hz on High graphics settings with Quality Super Sampling. That target is the source-backed meaning of recommended in this guide. It should not be rewritten as a guaranteed frame rate for every map, horde, or display because the collected material does not provide a universal benchmark.
How to read the graphics line
The minimum and recommended GPU lines include both the model family and the listed video memory. Matching only the model name while ignoring memory can give an incomplete comparison. The page also lists Intel Arc 580 in the minimum line but does not provide a separate Intel recommended option in the captured text.
Super Sampling appears in both official targets, with Performance used for the minimum target and Quality for the recommended target. That explains why the store can describe two different visual goals without adding a separate resolution requirement. The supplied page does not provide a full settings preset, so this guide does not invent one.
CPU, RAM, and storage
The listed processor classes show that the official requirements are not only a graphics check. The game has a dynamic horde, co-op networking, objectives, and inventory systems, so the CPU and memory lines belong in the compatibility decision. The minimum list asks for 12 GB RAM, while the recommended list asks for 16 GB.
Both configurations list 35 GB of available storage. That is the source-backed space requirement for the captured Steam page, not a promise that future patches will never change installed size. Leave room for the game and its updates instead of treating the number as an exact long-term disk budget.
Network and platform scope
The official PC requirements specify a broadband internet connection. That matches the game's online co-op, cross-platform multiplayer, proximity voice chat, and dynamic mission structure. A machine can meet the CPU and GPU lines and still have a poor session if the connection cannot support the online path.
These specifications apply to the PC Steam listing captured in the supplied file. The same source collection separately confirms PS5 and Xbox Series X|S releases, but it does not provide console hardware requirements. Do not copy the PC numbers into a console compatibility claim.
What the requirements do not tell you
The official page does not provide a guaranteed frame rate for every scene, a current Steam Deck preset, a driver version, or a universal crash fix. The supplied technical issue report separately records memory crashes and platform-specific problems after launch. Those issues cannot be solved by pretending that meeting a minimum line guarantees a trouble-free session.
Use the listed requirements as the first hardware filter, then compare the target setting with your actual system and test the tutorial before risking a developed character. If the game crashes, record the point of failure and check the dated launch-week issue notes. Keep hardware compatibility and post-launch bugs as two separate questions.